Japanese Simutrans Scenario V0.5

This is the everything but finished page of the japanese scenario for the great simutrans game. I (prissi) composed this scenario by many freely available graphics which were originally made for FreeTrain another japanese transport simulation under LGPL, together with other graphics by MHz and trains made for TTD.

Copyright

Most graphics are under LGPL. However, also a lot are just ok to use for this scenario, at least I had to explicitly asked the author(s). Sourcecode is only on request.

This file contains artwork by:
477 (nao), 678, 840, 895, Blackbox, haru, Heuer, Ken,I-608,Jerome Heretic,Kikin Sharyo,Kohsuke (takurou?, Bankare?),Lmt. (Yugengaisha),MHz (Georg Heiduk),Moistboy,Monatetsu Car Factory,Nabe,Napik (Tomas Kubes),Nuno,Ono,Patrick Nesbitt,prissi (Markus Pristovsek),Raven (Guillermo Mateo),Seifuu@beginners,Shikashika,Shino,Shinohara Heavy Works (Shinoharajyuukou),teha,and of course Hajo, together with the other authors mentioned in Simutrans starter. (I hope, I did not forget somebody.)


What is new in 0.5?

What is new in 0.4?


Installation

Download the PakJapan.zip and extract the files inte the program directory, just as you did for simubase-package. When you start simutrans there will be a new language to choose, namely Jpn English. This will give you japanese station and city names. If you want to play the japanese scenario as default, you should edit the file "simuconf.tab" in the "config" subdirectory, and change the line "pak_file_path = pak/" into "pak_file_path = Pak.Japan/". An easier way would be the use of the Simustarter, which allows you to select many options during start-up.

If you followed the instructions above, you will have japanese cities, japanese tourist attractions and japanese passenger and mail vehicles. However, I suggest to add one of the industry chaines below. The revenue of the goods and passengers have been adjusted to make the game a little more difficult. If you found it too difficult, I suggest using the -freeplay switch. (But do you really want to run your shinkansen with less than 40% passengers?)


Oil industry
Adds oil fields and offshore rigs and an oil power station to the scenario. Easy to manage, but no great income with early trains.
oil field Oil → oil power station

Book (Manga) industry
Adds the book industry to the scenario. Paper is also a piece good in the japanese scenario. Start with wood transport, this gives best revenue.
oil field Oil → chemical plant → Printers Ink & Chemicals
Forest Wood → papermill → Paper
Printers Ink & Paper → Print Shopbook shop

Drug Store
You can use this as an add-on to the Book (Manga) industry. It will add a drug store, which sells the chemicals from the chemical plant.
Chemicals → drug store

Food Industry
This adds the most famous sushi as an industry chain. Interestingly often Simutrans neglects the rice chain and just builts a sashimi chain ...
oil field Oil → chemical plant → Printers Ink & Chemicals
Chemicals → rice field raw rice (bulk) → rice mill Rice → restaurant
fish pond fish (cooled good) → restaurant

Medicine Industry
This industry chain adds medicine to the game. I suggest using this together with the Book (Manga) industry but it can stand for itself. (Not my favorite chain, and difficult to handle, since medicine and chemicals are crate goods and tend to not to travel as indended.)
oil field Oil → chemical plant Chemicals → drug store
Chemicals → drug store Medicine → drug store

I am currently working on a car industry chain. And also many graphics must be reworked/added, which still wait on my hard disk.